This is my final Soundshape. The idea came from people clapping and this setting of more people clapping like in a crown. The reaction of someone clapping being other people clapping. I tried to show this idea using many circles representing the crowds and the clapping. In my code you can clap the two main individual circles creating a clapping sound. When you clap closer to one of the two groups of circles it sets them of making them all clap as well. Clicking a lot near both groups will set them off and keep them going. The goal being to try keep both groups clapping as long as possible resulting in longer, louder stronger clapping sounds, like a crowd.
final code
creative coding 142
Sunday, 9 October 2011
project 3 development
This version of the sketch redraws the circles, which constantly creates a new effect.
this sketch looks at different colour schemes
This code is a further development, close to the final, where two separate groups can be set off
This development shows the clap causing others to cla
This was the first test of my clap code, getting two spheres to clap and react
This concept was looking at a sphere that changes size and colour as it changes sound
This was my first experiment, using for different vibrating strings
This was my first experiment, using for different vibrating strings
this sketch looks at different colour schemes
This code is a further development, close to the final, where two separate groups can be set off
This development shows the clap causing others to cla
This was the first test of my clap code, getting two spheres to clap and react
This concept was looking at a sphere that changes size and colour as it changes sound
This was my first experiment, using for different vibrating strings
This was my first experiment, using for different vibrating strings
Tuesday, 6 September 2011
Final interactive Mouse Toy - Elastic Spiderweb
Final interaction. Pull the central circle back and watch it swing back to the center, depending how far you pull it back the more it will swing, and the longer it will take to get back to the center. Right click to change the velocity to a constant speed, causing it to consistently swing in the direction pulled.
The original inspiration and precedent behind my interaction is the idea of the strength and elasticity of a spider web. As they consist of many strands leading to a centre point that can be pulled and be pulled back to this centre point without snapping. I thought it would be interesting to play with the idea of elasticity as it can be very interactive playing with different distances, strengths and forces. My final interactive design represents a spider web, or net with a central point or circle that can be pulled and stretched to any point and then swings back to the centre at different speeds which cause it to wobble differently depending where it was let go. By right clicking with the central circle the force behind the swing is changed to one causing the swing to stay constant and never stopping, which can be a fun way to create interesting swings and loops.
The original inspiration and precedent behind my interaction is the idea of the strength and elasticity of a spider web. As they consist of many strands leading to a centre point that can be pulled and be pulled back to this centre point without snapping. I thought it would be interesting to play with the idea of elasticity as it can be very interactive playing with different distances, strengths and forces. My final interactive design represents a spider web, or net with a central point or circle that can be pulled and stretched to any point and then swings back to the centre at different speeds which cause it to wobble differently depending where it was let go. By right clicking with the central circle the force behind the swing is changed to one causing the swing to stay constant and never stopping, which can be a fun way to create interesting swings and loops.
developing code sketches are bellow in older posts
Developing Mouse toy codes
pull the ball away from the center, and watch it spring back.
pull the ball back and watch it bounce back to the center.
pull the ball away from the center, and watch it spring back.
ball that orbits and flashes when moved
elastic swinging, without the lines and a constant force, move the ball and watch it swing or orbit forever
pull the ball away from the center, and watch it get spring back.
pull the ball away from the center, and watch it get pulled back.
Mouse toy experiments
click somewhere on the screen to drop the box, and try hit the ball
move the two bricks by dragging the mouse along the x and y axis
left click to increase the weight, slowing down the speed
right click to decrease the weight, increasing the speed
move the two bricks by dragging the mouse along the x and y axis
left click to increase the weight, slowing down the speed
right click to decrease the weight, increasing the speed
Monday, 5 September 2011
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